• STEM and Communications Magnet Program

     

    Sinclair Elementary's STEM and Communications Magnet Program provides students in Pre-Kindergarten through 5th Grade with an opportunity to develop oral, written, and visual communication skills through a wide range of experiences within our integrated STEM, fine arts, and digital media curriculum.

    Welcome to Our Magnet Program!

    Hello, and welcome! My name is Brenda Munoz, and I am the Magnet Lead for our campus. If you have any questions or need assistance, don't hesitate to contact me at bmunoz3@houstonisd.org. You can also follow me on Twitter X @Sinclair_ES_AP!

    Our Magnet Program focuses on STEM and Communications, offering students a unique, hands-on learning experience designed to prepare them for the future. By enrolling in our program, students gain access to cutting-edge educational opportunities that foster critical thinking, creativity, and collaboration—skills essential for success in today’s world.

    We offer a wide variety of specialized magnet classes, including:

    STEM Lab

    Music Composition & Performance Studio

    Art Appreciation & Analysis

    Digital Media & Publications Workshop

    Physical Education

    Meet our Magnet Team!

    These offerings provide a well-rounded educational experience, allowing students to explore their passions while developing the skills needed for future academic and career success.

    We look forward to helping your child thrive in our vibrant and innovative learning environment!

     


    STEM Lab - Bradley Quentin

     

    Part makerspace, part computer lab, part art studio; STEM Lab is all about creativity and innovation. While there is certainly an emphasis on the elements of the STEM acronym (Science, Technology, Engineering, Mathematics, the cross-curricular nature of the learning units means the lab is truly an all-subjects classroom. Students use digital tools such as Scratch, Make Code, Scratch Jr, Code.org, and Python as well as physical materials (ranging from Legos to cereal boxes) to design and build projects that communicate their ideas and share their learning. Physical computing, creating projects that incorporate both digital and physical elements, is introduced with devices like the Raspberry Pi, Makey Makey, Micro:bit, and Robo-Mouse. Recent projects include cardboard arcade games, digital dioramas, mini-museum rooms, interactive posters, and origami animals.

     

    You can follow the adventures of the Sinclair STEM lab on the blog

    A Little About Me!

     


    Music Composition & Performance Studio – Hollie Carr 

     

     Performing in an ensemble setting, students learn important collaborative and analytical skills. Sinclair musicians explore music through play, practice games to enhance music literacy, and pair technology with instruments and singing to produce unique compositions.

     


    Art, Appreciation & Analysis Art – Sarah White

     

    Young artists will participate in hands-on experiences to create art, focusing on the process rather than the product, while also growing their knowledge of famous artists, artworks, and art fundamentals. Art provides a creative outlet for students in a space that nurtures growth in skills, allows for exploration of materials, and permits students to "make mistakes" through self-discovery. 

     See our Art work below!

    Ms. White


    Digital Media & Publications Workshop – Nyree Doucette 

     

     Working with multimedia and graphics software, students demonstrate impressive journalistic and publishing skills. Alumni's works encompass publication of books, newspapers, magazines, brochures, audio-visual presentations, blogs, and web design.

     

    Digital Projects
    Rainbow the Dragon and The Bandit Escapes are 4rade projects. The students came up with a movie idea. For the first part of the project, they used Canva to make a movie poster. And for the second part of the project, they create a movie trailer and incorporate the poster into the video. Some of the students also use AI to create their artwork in the video. See some of our sample projects below!
     
    Rainbow the Dragon: https://vimeo.com/895060617
    The Bandit Escapes: https://vimeo.com/890639939
     
    Pizza-Making Teddy Bear and Moon Cheese are 5th-grade projects. The students came up with an original product and made a commercial. Some of the students also used AI to create their product.
     
    Pizza-Making Teddy Bear: https://vimeo.com/890428481

    Ms. Doucette

     


    Physical Education – Emily Gregor

    The physical education program is a developmental program that focuses on building a solid psychomotor foundation. Physical education is designed to help students acquire the knowledge, processes, skills, and confidence needed to engage in meaningful physical activity in the present and for a lifetime. Students will explore, experiment, and experience a wide range of physical education activities in a safe environment. The curriculum features a broad variety of concepts and skills designed so that students can establish personal competencies and an appreciation for life-long physical activity.